Tested systems (Linux, BSD, OSX, MSwin)

This page lists whether we succeed to compile GDL 1.0.0 using the script build_gdl.sh or using usual cmake invocation (this invocation allows to use more options and de-activate missing options). Please note build_gdl.sh prep can be used to prepare a faster configuration then compilation after …

|OS|script|hand|comments| |—-|—-|——|——————–| |u1404|no|yes| |u1604|no|yes| |u1804|yes|| |u2004|yes|| |u2104|yes|| |debian 9 64b|yes|| |debian 10 64b|yes|| |debian 11 32b|yes|| |Fedora 28|yes|| |opensuse Leap 15.3|no|yes| missing eccodes| |MSwin 10|yes|| very long process| |OSX 11 (Big Sur)|yes|| long preparation due to Brewe| |OSX 10.4.6 |(yes)|yes| if and only if Xcode is updated … |